$7.99 for each DLC pack is a great deal... and only because they're truly worth it (if there were 1 track and a new vehicle, there would've been a problem). We suggest that you buy the bundle pack over buying them individually though... because you'd save around $4 USD.
Here's the break down below (brought to us by Nintendo):
Pack 1: The Legend of Zelda X Mario Kart 8 (Release Date: November 2014) - $7.99
- 3 Characters: Tanooki Mario, Cat Peach, Link
- 4 Vehicles
- 8 Courses
Pack 2: Animal Crossing X Mario Kart 8 (Release Date: May 2015) - $7.99
- 3 Characters: Villager, Isabelle, Dry Bowser
- 4 Vehicles
- 8 Courses
Pack 1 + Pack 2 Bundle - $11.99
- 6 Characters: Tanooki Mario, Cat Peach, Link, Villager, Isabelle and Dry Bowser
- 8 Vehicles
- 16 Courses
- As a bonus for purchasing both packs bundled or individually, buyers receive eight new colors for Yoshi and Shy Guy. Those who advance purchase both packs can begin using the Yoshi and Shy Guy characters immediately.

Square-Enix seeking Crowd-Funding, but...
If you want to support Moon Hunters... have at it, that indie team is not the focus of this topic (but check and see if it would be available on a platform of choice if you were to back it... so that you can actually play it). The game looks like it could be a lot of fun, and I really like the face paced action.
Marinate on this: Square-Enix wants to promote a kickstarter of a game that was pitched to them... right? Nothing wrong with seeing how the crowd responds before they decide they'd push it out as a release, but they don't seem to understand this concept when it comes to their own titles (this primarily is a focus on indie developers, which don't exactly need a bigger studio backing them up if the money is there through crowd-funding... but some may desire the "experience of game production to attach realistic budgeting plans" from Square-Enix).

They don't even have to reveal pending IPs to us, they could do crowd-funding for a number of games (separate campaigns per platform to avoid anyone being screwed) that are pre-existing or have already been revealed. This is one of those things that may place some gamers in between a rock & a hard place... because slamming Square-Enix's initiative may result in an indie developer losing a chance, but no one can be looked at negatively for not caring about how it affects either by not support. Maybe that outlook would change in some... if and when Square-Enix's outlook changes and starts to consider more than a few platforms.
Square-Enix, how's about you follow your own lead and add some of your own games to your "Collective" initiative?
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